Background

Over the last thirty years Alternative and Augmentative Communication (AAC) has become more accepted within society [2, 4]. Although still not perfect, the advances in technology has produced a range of devices that now allow users to lead fuller lives. However, AAC users often have other challenges in life in addition to communication difficulties. Other medical conditions and symptoms of the underling cause of a limited ability to communicate through vocal tracts presents these users with yet another barrier. For example, limited mobility, physical impairments and pain are a few additional challenges face by those who use AAC.

With these additional challenges comes an increase in feelings of isolation, lack of motivation and a feeling of being useless [2, 6]. This can further reduce the AAC user's quality of life [6]. During these times support is sought from a range of sources. Humans are sociable and seek support from others. This is especially the case when the person is struggling emotionally or physically.  Although there has been evidence for the benefits of face-to-face support groups [2, 6], typically speaking AAC users are often unable to benefit from these sources of support. Their limited mobility, inability to express themselves fully in a group setting or the distance required to travel to support centres restricts these users from seeking the additional care they need in this format [2, 4, 6].

eHealth

With the growing field of digital health care, or eHealth [7], technology is presenting new ways or assisting users in the medical field [3]. eHealth is a low cost method of assisting users in a mixture of support, including online forums. Online forums and pages can be found on websites and social media sites which support those with various conditions. These have been found to compliment the formal care provided by the National Health services [2, 3, 4, 6, 8]. They, and other eHealth tools, encourage the user to self manage their condition through self-efficacy [3, 4, 6] and create a community who truly understand what they are experiencing reducing the sense of isolation [4, 6].

However, the AAC users are often excluded from the full benefits of these digital support tools because of a lack of consideration from the developers of their additional needs. In the case of websites, the forums are often very difficult for AAC users to traverse []. The Web Accessibility Initiative (WAI) [9] presents a set of guidelines to develop digital spaces that are inclusive. This solves some issues but focus more on the access of the information rather than the active participation of users in these support areas.

Research has demonstrated the benefits of a social community and its improved results compared to face-to-face groups [4, 6]. For an AAC user, ease of access from their home and textual based forms of communication are often easier. However, in order to try and navigate through the complex sites it is tiring and frustrating. This only strengthens the gap between the AAC user and the eHealth system.

User Centred Design

Bryen et al. [2] emphasise the need for web inclusivity and a new method of providing navigation support. When these assistive means are applied to support forums it presents an equal opportunity for AAC users to actively seek support from people in a similar position to themselves. Further research has proven the benefits to AAC users when systems are designed with them [1,6] as this helps ensure that their feedback creates a system that supports their needs, abilities and requirements.

User Centred Design is the methodology where the developers and designers focus on the end user’s needs during development. This involves participant meetings where requirements are acquired, the system is evaluated and feedback is given to the developers. Focus groups and interviews have been shown to aid in their process of understanding users, specifically AAC users [1,6, 8].  It highlights new areas perhaps unthought-of of by the developing team before which in turn creates a more functional tool [3, 4, 5, 8].

Discussion

eHealth can be largely beneficial to AAC users in supporting them in their daily management of the challenges that they face [4]. However, developers need to accommodate their additional needs in order to prevent a further exclusion from a support tool. Participant involvement is showing clear signs of improving eHealth tools for all users [1, 3 ,5, 6, 8] and can shape the design of the eHealth to be easier to access for AAC users.

In addition, improvements made to eHealth tools present another step towards better medical and emotional support [3, 4, 6]. The communication gap between medical staff and patients can be improved [3] and a more inclusive care plan given. It presents AAC users with more independence and a platform for self-management which has been shown to be beneficial to the coping process [4]. Sharing experiences and methods of managing daily challenges aids in improving the AAC user’s quality of life.

However, care must be taken when delivery a new tool. Thought must be given to the dexterity, knowledge and access needs of the users [3, 5, 8]. It is not simply enough to make an eHealth tool that is usable by those who are visually impaired. Other AAC users exist who use non-typical input devices, and who use a symbol based languages.

Conclusion

The WAI is a step forward in improving the accessibility but more usability consideration need to be considered when developing eHealth tools [4] especially those when developed on mobile devices [3, 4]. Developing systems which cater for those who have different needs widens the user group for a system and therefore the market value. If more user participation is involved in the development stages, eHealth can be used to bridge the communication and support gap between medical staff, carers and AAC users [2, 6]. This will have a positive effect on the quality of life [2, 3, 6] of an AAC user and generate a more robust support channel for a lower cost. However, this will only succeed if the users are involved through a participation driven development approach.

References

[1] Barratt A, Prior S, Waller A. Addressing Narrative Retrieval in Personal Narrative Systems. 15th Biennial Conference of the International Society for Alternative and Augmentative Communication (ISAAC), (Pittsburgh, PA, USA, July 28 - August 4, 2012).

[2] Bryen, J.N., Heake, G., Semenuk, A., and Segal, M., 2010, ‘Improving Web Access for Individuals who Rely on Augmentative and Alternative Communication’, Augmentative and Alternative Communication 2010, Volume 26, Issue 1, pp 21-29.

[3] Ellis, H.R, 2013, ‘Seizure Frequency Analysis Mobile Application: The Participatory Design of an Interface with and for Caregivers’, CHI EA '13 CHI '13 Extended Abstracts on Human Factors in Computing Systems, pp 2683-2688.

[4] Light, J. and McNaughton, D., 2012, ’The Changing Face of Augmentative and Alternative Communication: Past, Present, and Future Challenges’, Augmentative and Alternative Communication 2012, Volume 28, Issue 4, pp 197-204.

[5] Maloney, D. and Preece, J., 2005, ‘A Multilevel Analysis of Sociability, Usability, and Community Dynamics in an Online Health Community’, ACM Transactions on Computer-Human Interaction (TOCHI), Volume 12, Issue 2, pp 201 – 232.

[6] Moore SKGuarino HAcosta MCAronson IDMarsch LARosenblum AGrabinski MJTurk DC, 2013, ‘Patients as Collaborators: Using Focus Groups and Feedback Sessions to Develop an Interactive, Web-Based Self-Management Intervention for Chronic Pain’, Pain Medicine 2013.

[7] Pagliari, C., Sloan, D., Gregor, P., Sullivan, F., Detmer, D., Kahan, J.P., Oortwijn, W., MacGillivray, S., 2005, ‘What Is eHealth (4): A Scoping Exercise to Map the Field’, Journal of Medical Internet Research 2005, Volume 7, Issue 1.

[8] Prior, S., Waller, A., Thilo, K., 2013, ‘Focus Groups as a Requirements Gathering Method with Adults with Severe Speech and Physical Impairments’, Journal Behaviour & Information Technology 2013, volume 32, Issue 8, pp 752-780.

[9] Web Accessibility Initiative (WAI). Available: http://www.w3.org/WAI/. (10th Nov 2013)

Late last summer I began considering how best to tackle a challenge posed to me by my mother. A challenge to develop an app for my brother ( An aid in a diminishing world ). Due to university coursework restrictions and constraints, after my intial brainstorm back in August I have only just now been able to create a low-key prototype in the form of sketches. After working alongside my mother to create a set of requirements, I have now attempted to put those functions into a visual representation. Following a user-centred approach I will be working alongside my mother and other individuals to help develop this app into a useful aid for other carers of people like my brother ( The deterioration of an infantile ).

Homescreen of app
The main homescreen

As of yet I have not designed a homescreen and keeping with the process of user-centred design I have not begun coding until I am sure that what I am designing meets the needs of my mother, the 'client'. From the start I wanted this app to be a clean, simple to use application. Most of the users will be in situations similar to my mother and will be a carer 24/7. Any moment spared will not be spared updating the details of the app if it is a lengthly or confusing process. As a result, I have decided to try and make this a binary process as much as possible. By separating the 'Seizure' and 'Challenging Behaviour' logs I will be able to speed up the update process. As you can see on the homescreen here I have just a handful of buttons.

Adding a new seizure menu
Adding a new seizure menu

Likewise, the input variables when adding a new seizure or challenging behaviour incident should be clear and concise, representing only the main options that users will need. Wherever possible, drop-down options should be available to minimise time spent adding a new incident. Creating two colour schemes is hoped to help the user identify which section of the app they are currently in making them less likely to incorrectly add an incident. With regular feedback the user will be able to understand any errors or issues that may arise. It must be noted that some of my scrawled notes relating to buttons on screen are merely brainstorming ideas that I have included.

jTrack challenging behaviour graphs
Track challenging behaviour graphs

Finally, the main goal in designing this app is to allow to user to clearly identify the main seizures and their frequency. By providing a concise graph that shows the output of the data entered by the user, they are able to see the trends of various individual seizures against time or against the total number of seizures. It is thought that a line graph may work well but the meeting with my mother will confirm whether this is the ideal form of output.

Although I am fully aware that this app only acts as a method of creating graphs, something that any spreadsheet could do, having this app on a mobile platform will enable the user to have more accurate and up to date information at their fingertips. My mother has expressed a hope that this will help her to monitor my brother's level of seizure activity and challenging behaviour more efficiently. It is my hope that I am help make this a reality for her and others in her position.